A visual dependency node stack builder for brainstorming / concepting, great little tool for quick simple flowcharts!

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Depnode_Windows_V2.0.3.zip 36 MB

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Q: What does it need to be used in YOUR WORKFLOW?

A: As a game development student I use it for enemy behaviours, for designing a system when to attack the player.

Q: Did you find it EASY TO USE and if not what changes / additions do you recommend?

A: I found it very easy to use; very straightforward and clear how everything works. An addition I would like is a system differentiate nodes by types (what sort of system the node represents), I think this could be achieved by changing specific node colours or giving nodes unique shapes.

Q: What do you think of the tool, does it have POTENTIAL?

A: I really liked the tool; I found it easy to use and very flexible. I think this tool definitely has potential.

Q: If you had to give a RATING form 0-10 what would it be?

A: To use in a workflow I would say it's a 6/10 for how it is now. And I would rate it a 9/10 for the design of this tool and the potential it has.

Q: Anything ELSE you wish to share? (Experience, bugs, whatever?)

A: I liked that changes in the "STYLISATION TAB" were visible in real time.